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/** Licensed to the Apache Software Foundation (ASF) under one* or more contributor license agreements.  See the NOTICE file* distributed with this work for additional information* regarding copyright ownership.  The ASF licenses this file* to you under the Apache License, Version 2.0 (the* "License"); you may not use this file except in compliance* with the License.  You may obtain a copy of the License at**   http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing,* software distributed under the License is distributed on an* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY* KIND, either express or implied.  See the License for the* specific language governing permissions and limitations* under the License.*/var polygonContain = require("zrender/lib/contain/polygon");var BoundingRect = require("zrender/lib/core/BoundingRect");var _graphic = require("../../util/graphic");var linePolygonIntersect = _graphic.linePolygonIntersect;/** Licensed to the Apache Software Foundation (ASF) under one* or more contributor license agreements.  See the NOTICE file* distributed with this work for additional information* regarding copyright ownership.  The ASF licenses this file* to you under the Apache License, Version 2.0 (the* "License"); you may not use this file except in compliance* with the License.  You may obtain a copy of the License at**   http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing,* software distributed under the License is distributed on an* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY* KIND, either express or implied.  See the License for the* specific language governing permissions and limitations* under the License.*/// Key of the first level is brushType: `line`, `rect`, `polygon`.// Key of the second level is chart element type: `point`, `rect`.// See moudule:echarts/component/helper/BrushController// function param://      {Object} itemLayout fetch from data.getItemLayout(dataIndex)//      {Object} selectors {point: selector, rect: selector, ...}//      {Object} area {range: [[], [], ..], boudingRect}// function return://      {boolean} Whether in the given brush.var selector = {  lineX: getLineSelectors(0),  lineY: getLineSelectors(1),  rect: {    point: function (itemLayout, selectors, area) {      return itemLayout && area.boundingRect.contain(itemLayout[0], itemLayout[1]);    },    rect: function (itemLayout, selectors, area) {      return itemLayout && area.boundingRect.intersect(itemLayout);    }  },  polygon: {    point: function (itemLayout, selectors, area) {      return itemLayout && area.boundingRect.contain(itemLayout[0], itemLayout[1]) && polygonContain.contain(area.range, itemLayout[0], itemLayout[1]);    },    rect: function (itemLayout, selectors, area) {      var points = area.range;      if (!itemLayout || points.length <= 1) {        return false;      }      var x = itemLayout.x;      var y = itemLayout.y;      var width = itemLayout.width;      var height = itemLayout.height;      var p = points[0];      if (polygonContain.contain(points, x, y) || polygonContain.contain(points, x + width, y) || polygonContain.contain(points, x, y + height) || polygonContain.contain(points, x + width, y + height) || BoundingRect.create(itemLayout).contain(p[0], p[1]) || linePolygonIntersect(x, y, x + width, y, points) || linePolygonIntersect(x, y, x, y + height, points) || linePolygonIntersect(x + width, y, x + width, y + height, points) || linePolygonIntersect(x, y + height, x + width, y + height, points)) {        return true;      }    }  }};function getLineSelectors(xyIndex) {  var xy = ['x', 'y'];  var wh = ['width', 'height'];  return {    point: function (itemLayout, selectors, area) {      if (itemLayout) {        var range = area.range;        var p = itemLayout[xyIndex];        return inLineRange(p, range);      }    },    rect: function (itemLayout, selectors, area) {      if (itemLayout) {        var range = area.range;        var layoutRange = [itemLayout[xy[xyIndex]], itemLayout[xy[xyIndex]] + itemLayout[wh[xyIndex]]];        layoutRange[1] < layoutRange[0] && layoutRange.reverse();        return inLineRange(layoutRange[0], range) || inLineRange(layoutRange[1], range) || inLineRange(range[0], layoutRange) || inLineRange(range[1], layoutRange);      }    }  };}function inLineRange(p, range) {  return range[0] <= p && p <= range[1];}var _default = selector;module.exports = _default;
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