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/** Licensed to the Apache Software Foundation (ASF) under one* or more contributor license agreements.  See the NOTICE file* distributed with this work for additional information* regarding copyright ownership.  The ASF licenses this file* to you under the Apache License, Version 2.0 (the* "License"); you may not use this file except in compliance* with the License.  You may obtain a copy of the License at**   http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing,* software distributed under the License is distributed on an* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY* KIND, either express or implied.  See the License for the* specific language governing permissions and limitations* under the License.*/var _util = require("zrender/lib/core/util");var each = _util.each;var map = _util.map;var isFunction = _util.isFunction;var createHashMap = _util.createHashMap;var noop = _util.noop;var _task = require("./task");var createTask = _task.createTask;var _component = require("../util/component");var getUID = _component.getUID;var GlobalModel = require("../model/Global");var ExtensionAPI = require("../ExtensionAPI");var _model = require("../util/model");var normalizeToArray = _model.normalizeToArray;/** Licensed to the Apache Software Foundation (ASF) under one* or more contributor license agreements.  See the NOTICE file* distributed with this work for additional information* regarding copyright ownership.  The ASF licenses this file* to you under the Apache License, Version 2.0 (the* "License"); you may not use this file except in compliance* with the License.  You may obtain a copy of the License at**   http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing,* software distributed under the License is distributed on an* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY* KIND, either express or implied.  See the License for the* specific language governing permissions and limitations* under the License.*//** * @module echarts/stream/Scheduler *//** * @constructor */function Scheduler(ecInstance, api, dataProcessorHandlers, visualHandlers) {  this.ecInstance = ecInstance;  this.api = api;  this.unfinished; // Fix current processors in case that in some rear cases that  // processors might be registered after echarts instance created.  // Register processors incrementally for a echarts instance is  // not supported by this stream architecture.  var dataProcessorHandlers = this._dataProcessorHandlers = dataProcessorHandlers.slice();  var visualHandlers = this._visualHandlers = visualHandlers.slice();  this._allHandlers = dataProcessorHandlers.concat(visualHandlers);  /**   * @private   * @type {   *     [handlerUID: string]: {   *         seriesTaskMap?: {   *             [seriesUID: string]: Task   *         },   *         overallTask?: Task   *     }   * }   */  this._stageTaskMap = createHashMap();}var proto = Scheduler.prototype;/** * @param {module:echarts/model/Global} ecModel * @param {Object} payload */proto.restoreData = function (ecModel, payload) {  // TODO: Only restore needed series and components, but not all components.  // Currently `restoreData` of all of the series and component will be called.  // But some independent components like `title`, `legend`, `graphic`, `toolbox`,  // `tooltip`, `axisPointer`, etc, do not need series refresh when `setOption`,  // and some components like coordinate system, axes, dataZoom, visualMap only  // need their target series refresh.  // (1) If we are implementing this feature some day, we should consider these cases:  // if a data processor depends on a component (e.g., dataZoomProcessor depends  // on the settings of `dataZoom`), it should be re-performed if the component  // is modified by `setOption`.  // (2) If a processor depends on sevral series, speicified by its `getTargetSeries`,  // it should be re-performed when the result array of `getTargetSeries` changed.  // We use `dependencies` to cover these issues.  // (3) How to update target series when coordinate system related components modified.  // TODO: simply the dirty mechanism? Check whether only the case here can set tasks dirty,  // and this case all of the tasks will be set as dirty.  ecModel.restoreData(payload); // Theoretically an overall task not only depends on each of its target series, but also  // depends on all of the series.  // The overall task is not in pipeline, and `ecModel.restoreData` only set pipeline tasks  // dirty. If `getTargetSeries` of an overall task returns nothing, we should also ensure  // that the overall task is set as dirty and to be performed, otherwise it probably cause  // state chaos. So we have to set dirty of all of the overall tasks manually, otherwise it  // probably cause state chaos (consider `dataZoomProcessor`).  this._stageTaskMap.each(function (taskRecord) {    var overallTask = taskRecord.overallTask;    overallTask && overallTask.dirty();  });}; // If seriesModel provided, incremental threshold is check by series data.proto.getPerformArgs = function (task, isBlock) {  // For overall task  if (!task.__pipeline) {    return;  }  var pipeline = this._pipelineMap.get(task.__pipeline.id);  var pCtx = pipeline.context;  var incremental = !isBlock && pipeline.progressiveEnabled && (!pCtx || pCtx.progressiveRender) && task.__idxInPipeline > pipeline.blockIndex;  var step = incremental ? pipeline.step : null;  var modDataCount = pCtx && pCtx.modDataCount;  var modBy = modDataCount != null ? Math.ceil(modDataCount / step) : null;  return {    step: step,    modBy: modBy,    modDataCount: modDataCount  };};proto.getPipeline = function (pipelineId) {  return this._pipelineMap.get(pipelineId);};/** * Current, progressive rendering starts from visual and layout. * Always detect render mode in the same stage, avoiding that incorrect * detection caused by data filtering. * Caution: * `updateStreamModes` use `seriesModel.getData()`. */proto.updateStreamModes = function (seriesModel, view) {  var pipeline = this._pipelineMap.get(seriesModel.uid);  var data = seriesModel.getData();  var dataLen = data.count(); // `progressiveRender` means that can render progressively in each  // animation frame. Note that some types of series do not provide  // `view.incrementalPrepareRender` but support `chart.appendData`. We  // use the term `incremental` but not `progressive` to describe the  // case that `chart.appendData`.  var progressiveRender = pipeline.progressiveEnabled && view.incrementalPrepareRender && dataLen >= pipeline.threshold;  var large = seriesModel.get('large') && dataLen >= seriesModel.get('largeThreshold'); // TODO: modDataCount should not updated if `appendData`, otherwise cause whole repaint.  // see `test/candlestick-large3.html`  var modDataCount = seriesModel.get('progressiveChunkMode') === 'mod' ? dataLen : null;  seriesModel.pipelineContext = pipeline.context = {    progressiveRender: progressiveRender,    modDataCount: modDataCount,    large: large  };};proto.restorePipelines = function (ecModel) {  var scheduler = this;  var pipelineMap = scheduler._pipelineMap = createHashMap();  ecModel.eachSeries(function (seriesModel) {    var progressive = seriesModel.getProgressive();    var pipelineId = seriesModel.uid;    pipelineMap.set(pipelineId, {      id: pipelineId,      head: null,      tail: null,      threshold: seriesModel.getProgressiveThreshold(),      progressiveEnabled: progressive && !(seriesModel.preventIncremental && seriesModel.preventIncremental()),      blockIndex: -1,      step: Math.round(progressive || 700),      count: 0    });    pipe(scheduler, seriesModel, seriesModel.dataTask);  });};proto.prepareStageTasks = function () {  var stageTaskMap = this._stageTaskMap;  var ecModel = this.ecInstance.getModel();  var api = this.api;  each(this._allHandlers, function (handler) {    var record = stageTaskMap.get(handler.uid) || stageTaskMap.set(handler.uid, []);    handler.reset && createSeriesStageTask(this, handler, record, ecModel, api);    handler.overallReset && createOverallStageTask(this, handler, record, ecModel, api);  }, this);};proto.prepareView = function (view, model, ecModel, api) {  var renderTask = view.renderTask;  var context = renderTask.context;  context.model = model;  context.ecModel = ecModel;  context.api = api;  renderTask.__block = !view.incrementalPrepareRender;  pipe(this, model, renderTask);};proto.performDataProcessorTasks = function (ecModel, payload) {  // If we do not use `block` here, it should be considered when to update modes.  performStageTasks(this, this._dataProcessorHandlers, ecModel, payload, {    block: true  });}; // opt// opt.visualType: 'visual' or 'layout'// opt.setDirtyproto.performVisualTasks = function (ecModel, payload, opt) {  performStageTasks(this, this._visualHandlers, ecModel, payload, opt);};function performStageTasks(scheduler, stageHandlers, ecModel, payload, opt) {  opt = opt || {};  var unfinished;  each(stageHandlers, function (stageHandler, idx) {    if (opt.visualType && opt.visualType !== stageHandler.visualType) {      return;    }    var stageHandlerRecord = scheduler._stageTaskMap.get(stageHandler.uid);    var seriesTaskMap = stageHandlerRecord.seriesTaskMap;    var overallTask = stageHandlerRecord.overallTask;    if (overallTask) {      var overallNeedDirty;      var agentStubMap = overallTask.agentStubMap;      agentStubMap.each(function (stub) {        if (needSetDirty(opt, stub)) {          stub.dirty();          overallNeedDirty = true;        }      });      overallNeedDirty && overallTask.dirty();      updatePayload(overallTask, payload);      var performArgs = scheduler.getPerformArgs(overallTask, opt.block); // Execute stubs firstly, which may set the overall task dirty,      // then execute the overall task. And stub will call seriesModel.setData,      // which ensures that in the overallTask seriesModel.getData() will not      // return incorrect data.      agentStubMap.each(function (stub) {        stub.perform(performArgs);      });      unfinished |= overallTask.perform(performArgs);    } else if (seriesTaskMap) {      seriesTaskMap.each(function (task, pipelineId) {        if (needSetDirty(opt, task)) {          task.dirty();        }        var performArgs = scheduler.getPerformArgs(task, opt.block); // FIXME        // if intending to decalare `performRawSeries` in handlers, only        // stream-independent (specifically, data item independent) operations can be        // performed. Because is a series is filtered, most of the tasks will not        // be performed. A stream-dependent operation probably cause wrong biz logic.        // Perhaps we should not provide a separate callback for this case instead        // of providing the config `performRawSeries`. The stream-dependent operaions        // and stream-independent operations should better not be mixed.        performArgs.skip = !stageHandler.performRawSeries && ecModel.isSeriesFiltered(task.context.model);        updatePayload(task, payload);        unfinished |= task.perform(performArgs);      });    }  });  function needSetDirty(opt, task) {    return opt.setDirty && (!opt.dirtyMap || opt.dirtyMap.get(task.__pipeline.id));  }  scheduler.unfinished |= unfinished;}proto.performSeriesTasks = function (ecModel) {  var unfinished;  ecModel.eachSeries(function (seriesModel) {    // Progress to the end for dataInit and dataRestore.    unfinished |= seriesModel.dataTask.perform();  });  this.unfinished |= unfinished;};proto.plan = function () {  // Travel pipelines, check block.  this._pipelineMap.each(function (pipeline) {    var task = pipeline.tail;    do {      if (task.__block) {        pipeline.blockIndex = task.__idxInPipeline;        break;      }      task = task.getUpstream();    } while (task);  });};var updatePayload = proto.updatePayload = function (task, payload) {  payload !== 'remain' && (task.context.payload = payload);};function createSeriesStageTask(scheduler, stageHandler, stageHandlerRecord, ecModel, api) {  var seriesTaskMap = stageHandlerRecord.seriesTaskMap || (stageHandlerRecord.seriesTaskMap = createHashMap());  var seriesType = stageHandler.seriesType;  var getTargetSeries = stageHandler.getTargetSeries; // If a stageHandler should cover all series, `createOnAllSeries` should be declared mandatorily,  // to avoid some typo or abuse. Otherwise if an extension do not specify a `seriesType`,  // it works but it may cause other irrelevant charts blocked.  if (stageHandler.createOnAllSeries) {    ecModel.eachRawSeries(create);  } else if (seriesType) {    ecModel.eachRawSeriesByType(seriesType, create);  } else if (getTargetSeries) {    getTargetSeries(ecModel, api).each(create);  }  function create(seriesModel) {    var pipelineId = seriesModel.uid; // Init tasks for each seriesModel only once.    // Reuse original task instance.    var task = seriesTaskMap.get(pipelineId) || seriesTaskMap.set(pipelineId, createTask({      plan: seriesTaskPlan,      reset: seriesTaskReset,      count: seriesTaskCount    }));    task.context = {      model: seriesModel,      ecModel: ecModel,      api: api,      useClearVisual: stageHandler.isVisual && !stageHandler.isLayout,      plan: stageHandler.plan,      reset: stageHandler.reset,      scheduler: scheduler    };    pipe(scheduler, seriesModel, task);  } // Clear unused series tasks.  var pipelineMap = scheduler._pipelineMap;  seriesTaskMap.each(function (task, pipelineId) {    if (!pipelineMap.get(pipelineId)) {      task.dispose();      seriesTaskMap.removeKey(pipelineId);    }  });}function createOverallStageTask(scheduler, stageHandler, stageHandlerRecord, ecModel, api) {  var overallTask = stageHandlerRecord.overallTask = stageHandlerRecord.overallTask // For overall task, the function only be called on reset stage.  || createTask({    reset: overallTaskReset  });  overallTask.context = {    ecModel: ecModel,    api: api,    overallReset: stageHandler.overallReset,    scheduler: scheduler  }; // Reuse orignal stubs.  var agentStubMap = overallTask.agentStubMap = overallTask.agentStubMap || createHashMap();  var seriesType = stageHandler.seriesType;  var getTargetSeries = stageHandler.getTargetSeries;  var overallProgress = true;  var modifyOutputEnd = stageHandler.modifyOutputEnd; // An overall task with seriesType detected or has `getTargetSeries`, we add  // stub in each pipelines, it will set the overall task dirty when the pipeline  // progress. Moreover, to avoid call the overall task each frame (too frequent),  // we set the pipeline block.  if (seriesType) {    ecModel.eachRawSeriesByType(seriesType, createStub);  } else if (getTargetSeries) {    getTargetSeries(ecModel, api).each(createStub);  } // Otherwise, (usually it is legancy case), the overall task will only be  // executed when upstream dirty. Otherwise the progressive rendering of all  // pipelines will be disabled unexpectedly. But it still needs stubs to receive  // dirty info from upsteam.  else {      overallProgress = false;      each(ecModel.getSeries(), createStub);    }  function createStub(seriesModel) {    var pipelineId = seriesModel.uid;    var stub = agentStubMap.get(pipelineId);    if (!stub) {      stub = agentStubMap.set(pipelineId, createTask({        reset: stubReset,        onDirty: stubOnDirty      })); // When the result of `getTargetSeries` changed, the overallTask      // should be set as dirty and re-performed.      overallTask.dirty();    }    stub.context = {      model: seriesModel,      overallProgress: overallProgress,      modifyOutputEnd: modifyOutputEnd    };    stub.agent = overallTask;    stub.__block = overallProgress;    pipe(scheduler, seriesModel, stub);  } // Clear unused stubs.  var pipelineMap = scheduler._pipelineMap;  agentStubMap.each(function (stub, pipelineId) {    if (!pipelineMap.get(pipelineId)) {      stub.dispose(); // When the result of `getTargetSeries` changed, the overallTask      // should be set as dirty and re-performed.      overallTask.dirty();      agentStubMap.removeKey(pipelineId);    }  });}function overallTaskReset(context) {  context.overallReset(context.ecModel, context.api, context.payload);}function stubReset(context, upstreamContext) {  return context.overallProgress && stubProgress;}function stubProgress() {  this.agent.dirty();  this.getDownstream().dirty();}function stubOnDirty() {  this.agent && this.agent.dirty();}function seriesTaskPlan(context) {  return context.plan && context.plan(context.model, context.ecModel, context.api, context.payload);}function seriesTaskReset(context) {  if (context.useClearVisual) {    context.data.clearAllVisual();  }  var resetDefines = context.resetDefines = normalizeToArray(context.reset(context.model, context.ecModel, context.api, context.payload));  return resetDefines.length > 1 ? map(resetDefines, function (v, idx) {    return makeSeriesTaskProgress(idx);  }) : singleSeriesTaskProgress;}var singleSeriesTaskProgress = makeSeriesTaskProgress(0);function makeSeriesTaskProgress(resetDefineIdx) {  return function (params, context) {    var data = context.data;    var resetDefine = context.resetDefines[resetDefineIdx];    if (resetDefine && resetDefine.dataEach) {      for (var i = params.start; i < params.end; i++) {        resetDefine.dataEach(data, i);      }    } else if (resetDefine && resetDefine.progress) {      resetDefine.progress(params, data);    }  };}function seriesTaskCount(context) {  return context.data.count();}function pipe(scheduler, seriesModel, task) {  var pipelineId = seriesModel.uid;  var pipeline = scheduler._pipelineMap.get(pipelineId);  !pipeline.head && (pipeline.head = task);  pipeline.tail && pipeline.tail.pipe(task);  pipeline.tail = task;  task.__idxInPipeline = pipeline.count++;  task.__pipeline = pipeline;}Scheduler.wrapStageHandler = function (stageHandler, visualType) {  if (isFunction(stageHandler)) {    stageHandler = {      overallReset: stageHandler,      seriesType: detectSeriseType(stageHandler)    };  }  stageHandler.uid = getUID('stageHandler');  visualType && (stageHandler.visualType = visualType);  return stageHandler;};/** * Only some legacy stage handlers (usually in echarts extensions) are pure function. * To ensure that they can work normally, they should work in block mode, that is, * they should not be started util the previous tasks finished. So they cause the * progressive rendering disabled. We try to detect the series type, to narrow down * the block range to only the series type they concern, but not all series. */function detectSeriseType(legacyFunc) {  seriesType = null;  try {    // Assume there is no async when calling `eachSeriesByType`.    legacyFunc(ecModelMock, apiMock);  } catch (e) {}  return seriesType;}var ecModelMock = {};var apiMock = {};var seriesType;mockMethods(ecModelMock, GlobalModel);mockMethods(apiMock, ExtensionAPI);ecModelMock.eachSeriesByType = ecModelMock.eachRawSeriesByType = function (type) {  seriesType = type;};ecModelMock.eachComponent = function (cond) {  if (cond.mainType === 'series' && cond.subType) {    seriesType = cond.subType;  }};function mockMethods(target, Clz) {  /* eslint-disable */  for (var name in Clz.prototype) {    // Do not use hasOwnProperty    target[name] = noop;  }  /* eslint-enable */}var _default = Scheduler;module.exports = _default;
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