| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 | 'use strict';var utils = require('../utils/event')  , urlUtils = require('../utils/url')  , inherits = require('inherits')  , EventEmitter = require('events').EventEmitter  , WebsocketDriver = require('./driver/websocket')  ;var debug = function() {};if (process.env.NODE_ENV !== 'production') {  debug = require('debug')('sockjs-client:websocket');}function WebSocketTransport(transUrl, ignore, options) {  if (!WebSocketTransport.enabled()) {    throw new Error('Transport created when disabled');  }  EventEmitter.call(this);  debug('constructor', transUrl);  var self = this;  var url = urlUtils.addPath(transUrl, '/websocket');  if (url.slice(0, 5) === 'https') {    url = 'wss' + url.slice(5);  } else {    url = 'ws' + url.slice(4);  }  this.url = url;  this.ws = new WebsocketDriver(this.url, [], options);  this.ws.onmessage = function(e) {    debug('message event', e.data);    self.emit('message', e.data);  };  // Firefox has an interesting bug. If a websocket connection is  // created after onunload, it stays alive even when user  // navigates away from the page. In such situation let's lie -  // let's not open the ws connection at all. See:  // https://github.com/sockjs/sockjs-client/issues/28  // https://bugzilla.mozilla.org/show_bug.cgi?id=696085  this.unloadRef = utils.unloadAdd(function() {    debug('unload');    self.ws.close();  });  this.ws.onclose = function(e) {    debug('close event', e.code, e.reason);    self.emit('close', e.code, e.reason);    self._cleanup();  };  this.ws.onerror = function(e) {    debug('error event', e);    self.emit('close', 1006, 'WebSocket connection broken');    self._cleanup();  };}inherits(WebSocketTransport, EventEmitter);WebSocketTransport.prototype.send = function(data) {  var msg = '[' + data + ']';  debug('send', msg);  this.ws.send(msg);};WebSocketTransport.prototype.close = function() {  debug('close');  var ws = this.ws;  this._cleanup();  if (ws) {    ws.close();  }};WebSocketTransport.prototype._cleanup = function() {  debug('_cleanup');  var ws = this.ws;  if (ws) {    ws.onmessage = ws.onclose = ws.onerror = null;  }  utils.unloadDel(this.unloadRef);  this.unloadRef = this.ws = null;  this.removeAllListeners();};WebSocketTransport.enabled = function() {  debug('enabled');  return !!WebsocketDriver;};WebSocketTransport.transportName = 'websocket';// In theory, ws should require 1 round trip. But in chrome, this is// not very stable over SSL. Most likely a ws connection requires a// separate SSL connection, in which case 2 round trips are an// absolute minumum.WebSocketTransport.roundTrips = 2;module.exports = WebSocketTransport;
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