| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971 | 'use strict';exports.type = 'perItem';exports.active = true;exports.description = 'optimizes path data: writes in shorter form, applies transformations';exports.params = {    applyTransforms: true,    applyTransformsStroked: true,    makeArcs: {        threshold: 2.5, // coefficient of rounding error        tolerance: 0.5  // percentage of radius    },    straightCurves: true,    lineShorthands: true,    curveSmoothShorthands: true,    floatPrecision: 3,    transformPrecision: 5,    removeUseless: true,    collapseRepeated: true,    utilizeAbsolute: true,    leadingZero: true,    negativeExtraSpace: true,    noSpaceAfterFlags: true,    forceAbsolutePath: false};var pathElems = require('./_collections.js').pathElems,    path2js = require('./_path.js').path2js,    js2path = require('./_path.js').js2path,    applyTransforms = require('./_path.js').applyTransforms,    cleanupOutData = require('../lib/svgo/tools').cleanupOutData,    roundData,    precision,    error,    arcThreshold,    arcTolerance,    hasMarkerMid,    hasStrokeLinecap;/** * Convert absolute Path to relative, * collapse repeated instructions, * detect and convert Lineto shorthands, * remove useless instructions like "l0,0", * trim useless delimiters and leading zeros, * decrease accuracy of floating-point numbers. * * @see http://www.w3.org/TR/SVG/paths.html#PathData * * @param {Object} item current iteration item * @param {Object} params plugin params * @return {Boolean} if false, item will be filtered out * * @author Kir Belevich */exports.fn = function(item, params) {    if (item.isElem(pathElems) && item.hasAttr('d')) {        precision = params.floatPrecision;        error = precision !== false ? +Math.pow(.1, precision).toFixed(precision) : 1e-2;        roundData = precision > 0 && precision < 20 ? strongRound : round;        if (params.makeArcs) {            arcThreshold = params.makeArcs.threshold;            arcTolerance = params.makeArcs.tolerance;        }        hasMarkerMid = item.hasAttr('marker-mid');        var stroke = item.computedAttr('stroke'),            strokeLinecap = item.computedAttr('stroke');        hasStrokeLinecap = stroke && stroke != 'none' && strokeLinecap && strokeLinecap != 'butt';        var data = path2js(item);        // TODO: get rid of functions returns        if (data.length) {            convertToRelative(data);            if (params.applyTransforms) {                data = applyTransforms(item, data, params);            }            data = filters(data, params);            if (params.utilizeAbsolute) {                data = convertToMixed(data, params);            }            js2path(item, data, params);        }    }};/** * Convert absolute path data coordinates to relative. * * @param {Array} path input path data * @param {Object} params plugin params * @return {Array} output path data */function convertToRelative(path) {    var point = [0, 0],        subpathPoint = [0, 0],        baseItem;    path.forEach(function(item, index) {        var instruction = item.instruction,            data = item.data;        // data !== !z        if (data) {            // already relative            // recalculate current point            if ('mcslqta'.indexOf(instruction) > -1) {                point[0] += data[data.length - 2];                point[1] += data[data.length - 1];                if (instruction === 'm') {                    subpathPoint[0] = point[0];                    subpathPoint[1] = point[1];                    baseItem = item;                }            } else if (instruction === 'h') {                point[0] += data[0];            } else if (instruction === 'v') {                point[1] += data[0];            }            // convert absolute path data coordinates to relative            // if "M" was not transformed from "m"            // M → m            if (instruction === 'M') {                if (index > 0) instruction = 'm';                data[0] -= point[0];                data[1] -= point[1];                subpathPoint[0] = point[0] += data[0];                subpathPoint[1] = point[1] += data[1];                baseItem = item;            }            // L → l            // T → t            else if ('LT'.indexOf(instruction) > -1) {                instruction = instruction.toLowerCase();                // x y                // 0 1                data[0] -= point[0];                data[1] -= point[1];                point[0] += data[0];                point[1] += data[1];            // C → c            } else if (instruction === 'C') {                instruction = 'c';                // x1 y1 x2 y2 x y                // 0  1  2  3  4 5                data[0] -= point[0];                data[1] -= point[1];                data[2] -= point[0];                data[3] -= point[1];                data[4] -= point[0];                data[5] -= point[1];                point[0] += data[4];                point[1] += data[5];            // S → s            // Q → q            } else if ('SQ'.indexOf(instruction) > -1) {                instruction = instruction.toLowerCase();                // x1 y1 x y                // 0  1  2 3                data[0] -= point[0];                data[1] -= point[1];                data[2] -= point[0];                data[3] -= point[1];                point[0] += data[2];                point[1] += data[3];            // A → a            } else if (instruction === 'A') {                instruction = 'a';                // rx ry x-axis-rotation large-arc-flag sweep-flag x y                // 0  1  2               3              4          5 6                data[5] -= point[0];                data[6] -= point[1];                point[0] += data[5];                point[1] += data[6];            // H → h            } else if (instruction === 'H') {                instruction = 'h';                data[0] -= point[0];                point[0] += data[0];            // V → v            } else if (instruction === 'V') {                instruction = 'v';                data[0] -= point[1];                point[1] += data[0];            }            item.instruction = instruction;            item.data = data;            // store absolute coordinates for later use            item.coords = point.slice(-2);        }        // !data === z, reset current point        else if (instruction == 'z') {            if (baseItem) {                item.coords = baseItem.coords;            }            point[0] = subpathPoint[0];            point[1] = subpathPoint[1];        }        item.base = index > 0 ? path[index - 1].coords : [0, 0];    });    return path;}/** * Main filters loop. * * @param {Array} path input path data * @param {Object} params plugin params * @return {Array} output path data */function filters(path, params) {    var stringify = data2Path.bind(null, params),        relSubpoint = [0, 0],        pathBase = [0, 0],        prev = {};    path = path.filter(function(item, index, path) {        var instruction = item.instruction,            data = item.data,            next = path[index + 1];        if (data) {            var sdata = data,                circle;            if (instruction === 's') {                sdata = [0, 0].concat(data);                if ('cs'.indexOf(prev.instruction) > -1) {                    var pdata = prev.data,                        n = pdata.length;                    // (-x, -y) of the prev tangent point relative to the current point                    sdata[0] = pdata[n - 2] - pdata[n - 4];                    sdata[1] = pdata[n - 1] - pdata[n - 3];                }            }            // convert curves to arcs if possible            if (                params.makeArcs &&                (instruction == 'c' || instruction == 's') &&                isConvex(sdata) &&                (circle = findCircle(sdata))            ) {                var r = roundData([circle.radius])[0],                    angle = findArcAngle(sdata, circle),                    sweep = sdata[5] * sdata[0] - sdata[4] * sdata[1] > 0 ? 1 : 0,                    arc = {                        instruction: 'a',                        data: [r, r, 0, 0, sweep, sdata[4], sdata[5]],                        coords: item.coords.slice(),                        base: item.base                    },                    output = [arc],                    // relative coordinates to adjust the found circle                    relCenter = [circle.center[0] - sdata[4], circle.center[1] - sdata[5]],                    relCircle = { center: relCenter, radius: circle.radius },                    arcCurves = [item],                    hasPrev = 0,                    suffix = '',                    nextLonghand;                if (                    prev.instruction == 'c' && isConvex(prev.data) && isArcPrev(prev.data, circle) ||                    prev.instruction == 'a' && prev.sdata && isArcPrev(prev.sdata, circle)                ) {                    arcCurves.unshift(prev);                    arc.base = prev.base;                    arc.data[5] = arc.coords[0] - arc.base[0];                    arc.data[6] = arc.coords[1] - arc.base[1];                    var prevData = prev.instruction == 'a' ? prev.sdata : prev.data;                    var prevAngle = findArcAngle(prevData,                        {                            center: [prevData[4] + circle.center[0], prevData[5] + circle.center[1]],                            radius: circle.radius                        }                    );                    angle += prevAngle;                    if (angle > Math.PI) arc.data[3] = 1;                    hasPrev = 1;                }                // check if next curves are fitting the arc                for (var j = index; (next = path[++j]) && ~'cs'.indexOf(next.instruction);) {                    var nextData = next.data;                    if (next.instruction == 's') {                        nextLonghand = makeLonghand({instruction: 's', data: next.data.slice() },                            path[j - 1].data);                        nextData = nextLonghand.data;                        nextLonghand.data = nextData.slice(0, 2);                        suffix = stringify([nextLonghand]);                    }                    if (isConvex(nextData) && isArc(nextData, relCircle)) {                        angle += findArcAngle(nextData, relCircle);                        if (angle - 2 * Math.PI > 1e-3) break; // more than 360°                        if (angle > Math.PI) arc.data[3] = 1;                        arcCurves.push(next);                        if (2 * Math.PI - angle > 1e-3) { // less than 360°                            arc.coords = next.coords;                            arc.data[5] = arc.coords[0] - arc.base[0];                            arc.data[6] = arc.coords[1] - arc.base[1];                        } else {                            // full circle, make a half-circle arc and add a second one                            arc.data[5] = 2 * (relCircle.center[0] - nextData[4]);                            arc.data[6] = 2 * (relCircle.center[1] - nextData[5]);                            arc.coords = [arc.base[0] + arc.data[5], arc.base[1] + arc.data[6]];                            arc = {                                instruction: 'a',                                data: [r, r, 0, 0, sweep,                                    next.coords[0] - arc.coords[0], next.coords[1] - arc.coords[1]],                                coords: next.coords,                                base: arc.coords                            };                            output.push(arc);                            j++;                            break;                        }                        relCenter[0] -= nextData[4];                        relCenter[1] -= nextData[5];                    } else break;                }                if ((stringify(output) + suffix).length < stringify(arcCurves).length) {                    if (path[j] && path[j].instruction == 's') {                        makeLonghand(path[j], path[j - 1].data);                    }                    if (hasPrev) {                        var prevArc = output.shift();                        roundData(prevArc.data);                        relSubpoint[0] += prevArc.data[5] - prev.data[prev.data.length - 2];                        relSubpoint[1] += prevArc.data[6] - prev.data[prev.data.length - 1];                        prev.instruction = 'a';                        prev.data = prevArc.data;                        item.base = prev.coords = prevArc.coords;                    }                    arc = output.shift();                    if (arcCurves.length == 1) {                        item.sdata = sdata.slice(); // preserve curve data for future checks                    } else if (arcCurves.length - 1 - hasPrev > 0) {                        // filter out consumed next items                        path.splice.apply(path, [index + 1, arcCurves.length - 1 - hasPrev].concat(output));                    }                    if (!arc) return false;                    instruction = 'a';                    data = arc.data;                    item.coords = arc.coords;                }            }            // Rounding relative coordinates, taking in account accummulating error            // to get closer to absolute coordinates. Sum of rounded value remains same:            // l .25 3 .25 2 .25 3 .25 2 -> l .3 3 .2 2 .3 3 .2 2            if (precision !== false) {                if ('mltqsc'.indexOf(instruction) > -1) {                    for (var i = data.length; i--;) {                        data[i] += item.base[i % 2] - relSubpoint[i % 2];                    }                } else if (instruction == 'h') {                    data[0] += item.base[0] - relSubpoint[0];                } else if (instruction == 'v') {                    data[0] += item.base[1] - relSubpoint[1];                } else if (instruction == 'a') {                    data[5] += item.base[0] - relSubpoint[0];                    data[6] += item.base[1] - relSubpoint[1];                }                roundData(data);                if      (instruction == 'h') relSubpoint[0] += data[0];                else if (instruction == 'v') relSubpoint[1] += data[0];                else {                    relSubpoint[0] += data[data.length - 2];                    relSubpoint[1] += data[data.length - 1];                }                roundData(relSubpoint);                if (instruction.toLowerCase() == 'm') {                    pathBase[0] = relSubpoint[0];                    pathBase[1] = relSubpoint[1];                }            }            // convert straight curves into lines segments            if (params.straightCurves) {                if (                    instruction === 'c' &&                    isCurveStraightLine(data) ||                    instruction === 's' &&                    isCurveStraightLine(sdata)                ) {                    if (next && next.instruction == 's')                        makeLonghand(next, data); // fix up next curve                    instruction = 'l';                    data = data.slice(-2);                }                else if (                    instruction === 'q' &&                    isCurveStraightLine(data)                ) {                    if (next && next.instruction == 't')                        makeLonghand(next, data); // fix up next curve                    instruction = 'l';                    data = data.slice(-2);                }                else if (                    instruction === 't' &&                    prev.instruction !== 'q' &&                    prev.instruction !== 't'                ) {                    instruction = 'l';                    data = data.slice(-2);                }                else if (                    instruction === 'a' &&                    (data[0] === 0 || data[1] === 0)                ) {                    instruction = 'l';                    data = data.slice(-2);                }            }            // horizontal and vertical line shorthands            // l 50 0 → h 50            // l 0 50 → v 50            if (                params.lineShorthands &&                instruction === 'l'            ) {                if (data[1] === 0) {                    instruction = 'h';                    data.pop();                } else if (data[0] === 0) {                    instruction = 'v';                    data.shift();                }            }            // collapse repeated commands            // h 20 h 30 -> h 50            if (                params.collapseRepeated &&                !hasMarkerMid &&                ('mhv'.indexOf(instruction) > -1) &&                prev.instruction &&                instruction == prev.instruction.toLowerCase() &&                (                    (instruction != 'h' && instruction != 'v') ||                    (prev.data[0] >= 0) == (item.data[0] >= 0)            )) {                prev.data[0] += data[0];                if (instruction != 'h' && instruction != 'v') {                    prev.data[1] += data[1];                }                prev.coords = item.coords;                path[index] = prev;                return false;            }            // convert curves into smooth shorthands            if (params.curveSmoothShorthands && prev.instruction) {                // curveto                if (instruction === 'c') {                    // c + c → c + s                    if (                        prev.instruction === 'c' &&                        data[0] === -(prev.data[2] - prev.data[4]) &&                        data[1] === -(prev.data[3] - prev.data[5])                    ) {                        instruction = 's';                        data = data.slice(2);                    }                    // s + c → s + s                    else if (                        prev.instruction === 's' &&                        data[0] === -(prev.data[0] - prev.data[2]) &&                        data[1] === -(prev.data[1] - prev.data[3])                    ) {                        instruction = 's';                        data = data.slice(2);                    }                    // [^cs] + c → [^cs] + s                    else if (                        'cs'.indexOf(prev.instruction) === -1 &&                        data[0] === 0 &&                        data[1] === 0                    ) {                        instruction = 's';                        data = data.slice(2);                    }                }                // quadratic Bézier curveto                else if (instruction === 'q') {                    // q + q → q + t                    if (                        prev.instruction === 'q' &&                        data[0] === (prev.data[2] - prev.data[0]) &&                        data[1] === (prev.data[3] - prev.data[1])                    ) {                        instruction = 't';                        data = data.slice(2);                    }                    // t + q → t + t                    else if (                        prev.instruction === 't' &&                        data[2] === prev.data[0] &&                        data[3] === prev.data[1]                    ) {                        instruction = 't';                        data = data.slice(2);                    }                }            }            // remove useless non-first path segments            if (params.removeUseless && !hasStrokeLinecap) {                // l 0,0 / h 0 / v 0 / q 0,0 0,0 / t 0,0 / c 0,0 0,0 0,0 / s 0,0 0,0                if (                    (                     'lhvqtcs'.indexOf(instruction) > -1                    ) &&                    data.every(function(i) { return i === 0; })                ) {                    path[index] = prev;                    return false;                }                // a 25,25 -30 0,1 0,0                if (                    instruction === 'a' &&                    data[5] === 0 &&                    data[6] === 0                ) {                    path[index] = prev;                    return false;                }            }            item.instruction = instruction;            item.data = data;            prev = item;        } else {            // z resets coordinates            relSubpoint[0] = pathBase[0];            relSubpoint[1] = pathBase[1];            if (prev.instruction == 'z') return false;            prev = item;        }        return true;    });    return path;}/** * Writes data in shortest form using absolute or relative coordinates. * * @param {Array} data input path data * @return {Boolean} output */function convertToMixed(path, params) {    var prev = path[0];    path = path.filter(function(item, index) {        if (index == 0) return true;        if (!item.data) {            prev = item;            return true;        }        var instruction = item.instruction,            data = item.data,            adata = data && data.slice(0);        if ('mltqsc'.indexOf(instruction) > -1) {            for (var i = adata.length; i--;) {                adata[i] += item.base[i % 2];            }        } else if (instruction == 'h') {                adata[0] += item.base[0];        } else if (instruction == 'v') {                adata[0] += item.base[1];        } else if (instruction == 'a') {                adata[5] += item.base[0];                adata[6] += item.base[1];        }        roundData(adata);        var absoluteDataStr = cleanupOutData(adata, params),            relativeDataStr = cleanupOutData(data, params);        // Convert to absolute coordinates if it's shorter or forceAbsolutePath is true.        // v-20 -> V0        // Don't convert if it fits following previous instruction.        // l20 30-10-50 instead of l20 30L20 30        if (            params.forceAbsolutePath || (            absoluteDataStr.length < relativeDataStr.length &&            !(                params.negativeExtraSpace &&                instruction == prev.instruction &&                prev.instruction.charCodeAt(0) > 96 &&                absoluteDataStr.length == relativeDataStr.length - 1 &&                (data[0] < 0 || /^0\./.test(data[0]) && prev.data[prev.data.length - 1] % 1)            ))        ) {            item.instruction = instruction.toUpperCase();            item.data = adata;        }        prev = item;        return true;    });    return path;}/** * Checks if curve is convex. Control points of such a curve must form * a convex quadrilateral with diagonals crosspoint inside of it. * * @param {Array} data input path data * @return {Boolean} output */function isConvex(data) {    var center = getIntersection([0, 0, data[2], data[3], data[0], data[1], data[4], data[5]]);    return center &&        (data[2] < center[0] == center[0] < 0) &&        (data[3] < center[1] == center[1] < 0) &&        (data[4] < center[0] == center[0] < data[0]) &&        (data[5] < center[1] == center[1] < data[1]);}/** * Computes lines equations by two points and returns their intersection point. * * @param {Array} coords 8 numbers for 4 pairs of coordinates (x,y) * @return {Array|undefined} output coordinate of lines' crosspoint */function getIntersection(coords) {        // Prev line equation parameters.    var a1 = coords[1] - coords[3], // y1 - y2        b1 = coords[2] - coords[0], // x2 - x1        c1 = coords[0] * coords[3] - coords[2] * coords[1], // x1 * y2 - x2 * y1        // Next line equation parameters        a2 = coords[5] - coords[7], // y1 - y2        b2 = coords[6] - coords[4], // x2 - x1        c2 = coords[4] * coords[7] - coords[5] * coords[6], // x1 * y2 - x2 * y1        denom = (a1 * b2 - a2 * b1);    if (!denom) return; // parallel lines havn't an intersection    var cross = [            (b1 * c2 - b2 * c1) / denom,            (a1 * c2 - a2 * c1) / -denom        ];    if (        !isNaN(cross[0]) && !isNaN(cross[1]) &&        isFinite(cross[0]) && isFinite(cross[1])    ) {        return cross;    }}/** * Decrease accuracy of floating-point numbers * in path data keeping a specified number of decimals. * Smart rounds values like 2.3491 to 2.35 instead of 2.349. * Doesn't apply "smartness" if the number precision fits already. * * @param {Array} data input data array * @return {Array} output data array */function strongRound(data) {    for (var i = data.length; i-- > 0;) {        if (data[i].toFixed(precision) != data[i]) {            var rounded = +data[i].toFixed(precision - 1);            data[i] = +Math.abs(rounded - data[i]).toFixed(precision + 1) >= error ?                +data[i].toFixed(precision) :                rounded;        }    }    return data;}/** * Simple rounding function if precision is 0. * * @param {Array} data input data array * @return {Array} output data array */function round(data) {    for (var i = data.length; i-- > 0;) {        data[i] = Math.round(data[i]);    }    return data;}/** * Checks if a curve is a straight line by measuring distance * from middle points to the line formed by end points. * * @param {Array} xs array of curve points x-coordinates * @param {Array} ys array of curve points y-coordinates * @return {Boolean} */function isCurveStraightLine(data) {    // Get line equation a·x + b·y + c = 0 coefficients a, b (c = 0) by start and end points.    var i = data.length - 2,        a = -data[i + 1], // y1 − y2 (y1 = 0)        b = data[i],      // x2 − x1 (x1 = 0)        d = 1 / (a * a + b * b); // same part for all points    if (i <= 1 || !isFinite(d)) return false; // curve that ends at start point isn't the case    // Distance from point (x0, y0) to the line is sqrt((c − a·x0 − b·y0)² / (a² + b²))    while ((i -= 2) >= 0) {        if (Math.sqrt(Math.pow(a * data[i] + b * data[i + 1], 2) * d) > error)            return false;    }    return true;}/** * Converts next curve from shorthand to full form using the current curve data. * * @param {Object} item curve to convert * @param {Array} data current curve data */function makeLonghand(item, data) {    switch (item.instruction) {        case 's': item.instruction = 'c'; break;        case 't': item.instruction = 'q'; break;    }    item.data.unshift(data[data.length - 2] - data[data.length - 4], data[data.length - 1] - data[data.length - 3]);    return item;}/** * Returns distance between two points * * @param {Array} point1 first point coordinates * @param {Array} point2 second point coordinates * @return {Number} distance */function getDistance(point1, point2) {    return Math.hypot(point1[0] - point2[0], point1[1] - point2[1]);}/** * Returns coordinates of the curve point corresponding to the certain t * a·(1 - t)³·p1 + b·(1 - t)²·t·p2 + c·(1 - t)·t²·p3 + d·t³·p4, * where pN are control points and p1 is zero due to relative coordinates. * * @param {Array} curve array of curve points coordinates * @param {Number} t parametric position from 0 to 1 * @return {Array} Point coordinates */function getCubicBezierPoint(curve, t) {    var sqrT = t * t,        cubT = sqrT * t,        mt = 1 - t,        sqrMt = mt * mt;    return [        3 * sqrMt * t * curve[0] + 3 * mt * sqrT * curve[2] + cubT * curve[4],        3 * sqrMt * t * curve[1] + 3 * mt * sqrT * curve[3] + cubT * curve[5]    ];}/** * Finds circle by 3 points of the curve and checks if the curve fits the found circle. * * @param {Array} curve * @return {Object|undefined} circle */function findCircle(curve) {    var midPoint = getCubicBezierPoint(curve, 1/2),        m1 = [midPoint[0] / 2, midPoint[1] / 2],        m2 = [(midPoint[0] + curve[4]) / 2, (midPoint[1] + curve[5]) / 2],        center = getIntersection([            m1[0], m1[1],            m1[0] + m1[1], m1[1] - m1[0],            m2[0], m2[1],            m2[0] + (m2[1] - midPoint[1]), m2[1] - (m2[0] - midPoint[0])        ]),        radius = center && getDistance([0, 0], center),        tolerance = Math.min(arcThreshold * error, arcTolerance * radius / 100);    if (center && radius < 1e15 &&        [1/4, 3/4].every(function(point) {        return Math.abs(getDistance(getCubicBezierPoint(curve, point), center) - radius) <= tolerance;    }))        return { center: center, radius: radius};}/** * Checks if a curve fits the given circle. * * @param {Object} circle * @param {Array} curve * @return {Boolean} */function isArc(curve, circle) {    var tolerance = Math.min(arcThreshold * error, arcTolerance * circle.radius / 100);    return [0, 1/4, 1/2, 3/4, 1].every(function(point) {        return Math.abs(getDistance(getCubicBezierPoint(curve, point), circle.center) - circle.radius) <= tolerance;    });}/** * Checks if a previous curve fits the given circle. * * @param {Object} circle * @param {Array} curve * @return {Boolean} */function isArcPrev(curve, circle) {    return isArc(curve, {        center: [circle.center[0] + curve[4], circle.center[1] + curve[5]],        radius: circle.radius    });}/** * Finds angle of a curve fitting the given arc. * @param {Array} curve * @param {Object} relCircle * @return {Number} angle */function findArcAngle(curve, relCircle) {    var x1 = -relCircle.center[0],        y1 = -relCircle.center[1],        x2 = curve[4] - relCircle.center[0],        y2 = curve[5] - relCircle.center[1];    return Math.acos(            (x1 * x2 + y1 * y2) /            Math.sqrt((x1 * x1 + y1 * y1) * (x2 * x2 + y2 * y2))        );}/** * Converts given path data to string. * * @param {Object} params * @param {Array} pathData * @return {String} */function data2Path(params, pathData) {    return pathData.reduce(function(pathString, item) {        var strData = '';        if (item.data) {            strData = cleanupOutData(roundData(item.data.slice()), params);        }        return pathString + item.instruction + strData;    }, '');}
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