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@@ -11,20 +11,20 @@
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<div slot="header" class="clearfix">
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<span>兵力装备显示</span>
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</div>
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- <el-table :data="instancetable" @current-change="instanceChange">
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- <el-table-column prop="instanceID" label="ID"></el-table-column>
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- <el-table-column prop="instanceName" label="名称"></el-table-column>
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- <el-table-column prop="instanceState" label="敌我属性"></el-table-column>
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+ <el-table :data="maptable" @current-change="instanceChange" :row-style="{ height: '20px' }" :cell-style="{ padding: '0px' }">
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+ <el-table-column prop="platID" label="ID"></el-table-column>
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+ <el-table-column prop="platName" label="名称"></el-table-column>
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+ <el-table-column prop="isEnemy" label="敌我属性"></el-table-column>
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</el-table>
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</el-card>
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<el-card class="table2">
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<div slot="header" class="clearfix">
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<span>战损显示</span>
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</div>
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- <el-table :data="instancetable" @current-change="instanceChange">
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- <el-table-column prop="instanceID" label="ID"></el-table-column>
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- <el-table-column prop="instanceName" label="名称"></el-table-column>
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- <el-table-column prop="instanceState" label="健康度"></el-table-column>
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+ <el-table :data="healthtable" @current-change="instanceChange" :row-style="{ height: '20px' }" :cell-style="{ padding: '0px' }">
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+ <el-table-column prop="platID" label="ID"></el-table-column>
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+ <el-table-column prop="platName" label="名称"></el-table-column>
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+ <el-table-column prop="platState" label="健康度"></el-table-column>
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</el-table>
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</el-card>
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<div v-show="pattern == 'two-dimensional'" class="echarts-box">
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@@ -97,6 +97,100 @@ export default ({
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propertycontroltable: null,
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timer: null,
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mapEchart: null,
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+ maptable: [
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+ {
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+ 'platID': '1001',
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+ 'platName': '弹道导弹1',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '1002',
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+ 'platName': '弹道导弹2',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '1003',
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+ 'platName': '弹道导弹3',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '1004',
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+ 'platName': '弹道导弹4',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '1005',
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+ 'platName': '弹道导弹5',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '1006',
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+ 'platName': '弹道导弹6',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '1007',
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+ 'platName': '弹道导弹7',
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+ 'isEnemy': '我方'
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+ },
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+ {
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+ 'platID': '6001',
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+ 'platName': 'THADD系统1',
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+ 'isEnemy': '敌方'
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+ },
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+ {
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+ 'platID': '6002',
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+ 'platName': 'THADD系统2',
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+ 'isEnemy': '敌方'
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+ },
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+ ],
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+ healthtable: [
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+ {
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+ 'platID': '1001',
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+ 'platName': '弹道导弹1',
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+ 'platState': "85%"
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+ },
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+ {
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+ 'platID': '1002',
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+ 'platName': '弹道导弹2',
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+ 'platState': "90%"
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+ },
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+ {
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+ 'platID': '1003',
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+ 'platName': '弹道导弹3',
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+ 'platState': "90%"
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+ },
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+ {
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+ 'platID': '1004',
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+ 'platName': '弹道导弹4',
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+ 'platState': "95%"
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+ },
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+ {
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+ 'platID': '1005',
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+ 'platName': '弹道导弹5',
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+ 'platState': "100%"
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+ },
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+ {
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+ 'platID': '1006',
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+ 'platName': '弹道导弹6',
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+ 'platState': "100%"
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+ },
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+ {
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+ 'platID': '1007',
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+ 'platName': '弹道导弹7',
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+ 'platState': "100%"
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+ },
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+ {
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+ 'platID': '6001',
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+ 'platName': 'THADD系统1',
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+ 'platState': "80%"
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+ },
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+ {
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+ 'platID': '6002',
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+ 'platName': 'THADD系统2',
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+ 'platState': '80%'
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+ },
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+ ],
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mapOption: {
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aria: {
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show: true
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@@ -469,4 +563,5 @@ export default ({
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.tableHeight /deep/ .el-card__body {
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height: calc(100% - 95px) !important;
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-}</style>
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+}
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+</style>
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